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Ascendion
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  • AAA Combat Game Tester  

    - Vancouver

    About Ascendion :

    Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.

    Ascendion | Engineering to elevate life

    We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:

    - Build the coolest tech for world's leading brands
    - Solve complex problems - and learn new skills
    - Experience the power of transforming digital engineering for Fortune 500 clients
    - Master your craft with leading training programs and hands-on experience

    Experience a community of change makers

    Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.

    About the Role:

    Position: Game Tester/ QA Analyst

    Location: Vancouver, BC (Hybrid)

    Summary:

    The Development Support team member works with development teams to provide early testing, documentation creation (eg. test cases and test briefs, QA Confluence pages), and handles basically anything that could potentially keep a Core QA team member out of the game. They provide feedback to the QA Leads on the health of their area/feature(s) and to the development team on the testing of their area/feature(s). They are the primary contact for our QA team, fielding design questions from Core QA and are the initial development teams first point of contact for asks on the status of testing, or to adjust the testing Core QA needs to complete.

    Requirements

    • Multiple development cycle, experience with a focus on gameplay testing.

    • Strong understanding of gameplay mechanics, which could include combat systems, cover systems, and enemy AI behavior

    • Understanding of animation systems and how they integrate with gameplay.

    • Experience writing testing instructions or briefs.

    • Experience estimating testing efforts.

    • Willingness to learn new technologies and develop/refine skills.

    • Strong documentation and organization skills.

    • Strong communication skills, comfortable interfacing with QA and Production teams.

    Recommended

    • Unreal Engine experience

    • Jira, Confluence, Perforce and SharePoint experience

    • Strong adaptable teaching skills (teaching to lots of different types of learners)

    Salary Range: $ 52,000 - 62,000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.

    Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off]

    Want to change the world? Let us know.

    Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let's talk

  • Cinematic Lighting Artist  

    - Vancouver

    About Ascendion :

    Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.

    Ascendion | Engineering to elevate life

    We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:

    - Build the coolest tech for world's leading brands
    - Solve complex problems – and learn new skills
    - Experience the power of transforming digital engineering for Fortune 500 clients
    - Master your craft with leading training programs and hands-on experience

    Experience a community of change makers

    Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.

    About the Role:

    Job Title: Cinematic Lighting Artist

    Job Description:

    Responsibilities:

    - Craft compelling and performative lighting for cinematic cutscenes.
    - Work with other departments to solve visual and technical problems.
    - Leverage existing level light and concept art to achieve art direction targets.
    - Craft lighting to convey the emotional story beats which propel the game's narrative.
    - Adapt to artistic or technical challenges and thrive in a dynamic production environment.
    - Communicate suggestions or concerns professionally with supervisors and colleagues.
    - Collaborate with the level lighting team to create a seamless player experience.

    Requirements:

    - Demonstrate a strong eye for the craft of lighting in games/VFX or Animated Features.
    - Experience taking a shot from lighting blocking to final polish.
    - Knowledge of cinematography/photography concepts and terminology.
    - Ability to respond to feedback in a professional and timely manner.
    - Experience with Unreal Engine 5 or comparable 3D authoring software.
    - A passion for storytelling through lighting.

    Location: Vancouver, BC (Hybrid)

    Salary Range: The salary for this position is between $95000 CAD - $100,000 CAD Annually. Factors which may affect pay within this range may include geography/market, skills, education, experience, and other qualifications of the successful candidate.

    Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off]

    Want to change the world? Let us know.

    Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let's talk

  • Cinematic Lighting Artist  

    - Vancouver

    About Ascendion :Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.
    Ascendion | Engineering to elevate life We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us: Build the coolest tech for world’s leading brands Solve complex problems – and learn new skills Experience the power of transforming digital engineering for Fortune 500 clients Master your craft with leading training programs and hands-on experience Experience a community of change makers! Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion. About the Role: Job Title: Cinematic Lighting Artist Job Description:
    Responsibilities:Craft compelling and performative lighting for cinematic cutscenes. Work with other departments to solve visual and technical problems. Leverage existing level light and concept art to achieve art direction targets. Craft lighting to convey the emotional story beats which propel the game’s narrative. Adapt to artistic or technical challenges and thrive in a dynamic production environment. Communicate suggestions or concerns professionally with supervisors and colleagues. Collaborate with the level lighting team to create a seamless player experience.
    Requirements: Demonstrate a strong eye for the craft of lighting in games/VFX or Animated Features. Experience taking a shot from lighting blocking to final polish. Knowledge of cinematography/photography concepts and terminology. Ability to respond to feedback in a professional and timely manner. Experience with Unreal Engine 5 or comparable 3D authoring software. A passion for storytelling through lighting. Location: Vancouver, BC (Hybrid) Salary Range: The salary for this position is between $95000 CAD - $100,000 CAD Annually. Factors which may affect pay within this range may include geography/market, skills, education, experience, and other qualifications of the successful candidate. Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off] Want to change the world? Let us know. Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!

  • AAA Game Lightning Artist  

    - Vancouver

    About Ascendion :
    Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.
    Ascendion | Engineering to elevate life
    We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:
    Build the coolest tech for world’s leading brandsSolve complex problems - and learn new skillsExperience the power of transforming digital engineering for Fortune 500 clientsMaster your craft with leading training programs and hands-on experience
    Experience a community of change makers!
    Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.
    About the Role:
    Position: Lightning ArtistLocation: Vancouver, BC
    LIGHTING ARTIST -The team is looking for a highly creative and motivated Lighting Artist. In this position, you will be expected to help create visually stunning scenes. You will also be expected to play a role in solving technical problems through collaboration with Art and Engineering.
    RESPONSIBILITIES:• Work closely with Art, Cinematic and Technical Art teams to create industry leading visuals across a variety of environments• Craft compelling lighting which supports story, art direction and gameplay objectives• Translate conceptual illustrations into outstanding real-time lighting visuals• Work with Art and Technical Art teams to anticipate and solve technical challenges within given constraints and visual requirements• Be proactive about seeking feedback and communication with the Art Directors, Lighting Lead, Cinematic Director and other relevant departments
    REQUIREMENTS:• 3+ years’ experience in video game production and or film production experience.• A portfolio that demonstrates a strong understanding of lighting, composition, and color• Experience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred.• Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processing• Thorough understanding of how light, shadow and color create tone and mood.• Exceptional grasp for compositional storytelling and cinematography.• Background in real world photography, cinematography and lighting is a plus.• Ability to work collaboratively – bring new ideas, build upon the ideas of others, give and receive feedback to generate strong results• Ability to organize and manage time effectively to meet deadlines
    Salary Range: CAD $90,000 - 100,000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.
    Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off]
    Want to change the world? Let us know.
    Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!

  • Lighting Artist  

    - Vancouver

    About Ascendion :Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.
    Ascendion | Engineering to elevate lifeWe have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:Build the coolest tech for world’s leading brandsSolve complex problems – and learn new skillsExperience the power of transforming digital engineering for Fortune 500 clientsMaster your craft with leading training programs and hands-on experienceExperience a community of change makers!Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.

    About the Role:
    Job Title: Lighting Artist.
    Job Description:Responsibilities:Work closely with Art, Cinematic and Technical Art teams to create industry leading visuals across a variety of environmentsCraft compelling lighting which supports story, art direction and gameplay objectivesTranslate conceptual illustrations into outstanding real-time lighting visualsWork with Art and Technical Art teams to anticipate and solve technical challenges within given constraints and visual requirementsBe proactive about seeking feedback and communication with the Art Directors, Lighting Lead, Cinematic Director and other relevant departments

    Requirements:5+ years’ experience in video game production and or film production experience.A portfolio that demonstrates a strong understanding of lighting, composition, and colorExperience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred.Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processingThorough understanding of how light, shadow and color create tone and mood.Exceptional grasp for compositional storytelling and cinematography.Background in real world photography, cinematography and lighting is a plus.Ability to work collaboratively – bring new ideas, build upon the ideas of others, give and receive feedback to generate strong resultsAbility to organize and manage time effectively to meet deadlines

    Location: Vancouver, BC (Hybrid)

    Salary Range: The salary for this position is between CA$ 95,000- CA$ 105,000 Annually. Factors which may affect pay within this range may include geography/market, skills, education, experience, and other qualifications of the successful candidate.

    Want to change the world? Let us know.Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!

  • AAA Combat Game Tester  

    - Vancouver

    Job DescriptionAbout Ascendion :
    Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.
    Ascendion | Engineering to elevate life
    We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:
    Build the coolest tech for world’s leading brandsSolve complex problems - and learn new skillsExperience the power of transforming digital engineering for Fortune 500 clientsMaster your craft with leading training programs and hands-on experience
    Experience a community of change makers!
    Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.
    About the Role:
    Position: Game Tester/ QA AnalystLocation: Vancouver, BC (Hybrid)
    Summary:
    The Development Support team member works with development teams to provide early testing, documentation creation (eg. test cases and test briefs, QA Confluence pages), and handles basically anything that could potentially keep a Core QA team member out of the game. They provide feedback to the QA Leads on the health of their area/feature(s) and to the development team on the testing of their area/feature(s). They are the primary contact for our QA team, fielding design questions from Core QA and are the initial development teams first point of contact for asks on the status of testing, or to adjust the testing Core QA needs to complete.
    Requirements• Multiple development cycle, experience with a focus on gameplay testing.• Strong understanding of gameplay mechanics, which could include combat systems, cover systems, and enemy AI behavior• Understanding of animation systems and how they integrate with gameplay.• Experience writing testing instructions or briefs.• Experience estimating testing efforts.• Willingness to learn new technologies and develop/refine skills.• Strong documentation and organization skills.• Strong communication skills, comfortable interfacing with QA and Production teams.
    Recommended• Unreal Engine experience• Jira, Confluence, Perforce and SharePoint experience• Strong adaptable teaching skills (teaching to lots of different types of learners)
    Salary Range: $ 52,000 - 62,000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.
    Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off]
    Want to change the world? Let us know.
    Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!

  • Job DescriptionAbout Ascendion :Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.Ascendion | Engineering to elevate lifeWe have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:Build the coolest tech for world’s leading brandsSolve complex problems - and learn new skillsExperience the power of transforming digital engineering for Fortune 500 clientsMaster your craft with leading training programs and hands-on experienceExperience a community of change makers!Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.About the Role:Position: Software Test Engineer- Mission Testing / Live Modes Game QALocation: Vancouver, BC (hybrid)Summary:We’re looking for skilled and passionate Software Test Engineers to join one of the most iconic game development environments in Canada. In this role, you’ll support the game development lifecycle with early testing, gameplay systems validation, AI behavior review, documentation creation, and performance stability testing. You’ll work closely with developers, production, and core QA to keep milestones on track and the gameplay experience smooth and bug-free.
    Roles and Responsibilties:Support mission or live-mode testing throughout the dev cycle.Create detailed test briefs, QA documentation, and bug reports.Act as first point of contact for QA and Dev team inquiries.Perform hands-on gameplay testing, including AI, cinematics, multiplayer sync, mission flow, and match logic.Own the health reporting of features and deliver critical QA feedback.Identify issues related to checkpoint saves, network desyncs, stability across platforms, and UI/UX flow.Ensure testing completeness across various configurations and difficulty settings.
    Skills and Requirements:3–5 years of game QA experience, ideally across multiple dev cyclesDeep understanding of mission or multiplayer gameplay systems, AI testing, co-op flow, and save/load statesSolid experience with:Combat Testing (AI behavior, difficulty scaling, ability logic)Match Progression & Objective FlowMultiplayer / Co-op / Drop-in Drop-out TestingCinematics, Dialogue, and Subtitles QACheckpoint Systems and Cross-Platform SavesEnvironment & Level Design Bug DiscoveryPerformance Monitoring across PCExperience using bug tracking and test case management tools (e.g., Jira, TestRail, Confluence)Excellent documentation and cross-team communication skillsComfort interfacing with QA leads, producers, and engineers
    Nice to haves:Unreal Engine experienceExperience with Perforce, SharePointAbility to guide other testers or team members in QA processesFamiliarity with AAA shooter titles or fast-paced PvP game environmentsSalary Range: $ 50000 - 62000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.Want to change the world? Let us know.Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!

  • AAA Game Lightning Artist  

    - Vancouver

    Job DescriptionAbout Ascendion :
    Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.
    Ascendion | Engineering to elevate life
    We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:
    Build the coolest tech for world’s leading brandsSolve complex problems - and learn new skillsExperience the power of transforming digital engineering for Fortune 500 clientsMaster your craft with leading training programs and hands-on experience
    Experience a community of change makers!
    Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.
    About the Role:
    Position: Lightning ArtistLocation: Vancouver, BC
    LIGHTING ARTIST -The team is looking for a highly creative and motivated Lighting Artist. In this position, you will be expected to help create visually stunning scenes. You will also be expected to play a role in solving technical problems through collaboration with Art and Engineering.
    RESPONSIBILITIES:• Work closely with Art, Cinematic and Technical Art teams to create industry leading visuals across a variety of environments• Craft compelling lighting which supports story, art direction and gameplay objectives• Translate conceptual illustrations into outstanding real-time lighting visuals• Work with Art and Technical Art teams to anticipate and solve technical challenges within given constraints and visual requirements• Be proactive about seeking feedback and communication with the Art Directors, Lighting Lead, Cinematic Director and other relevant departments
    REQUIREMENTS:• 3+ years’ experience in video game production and or film production experience.• A portfolio that demonstrates a strong understanding of lighting, composition, and color• Experience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred.• Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processing• Thorough understanding of how light, shadow and color create tone and mood.• Exceptional grasp for compositional storytelling and cinematography.• Background in real world photography, cinematography and lighting is a plus.• Ability to work collaboratively – bring new ideas, build upon the ideas of others, give and receive feedback to generate strong results• Ability to organize and manage time effectively to meet deadlines
    Salary Range: CAD $90,000 - 100,000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.
    Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off]
    Want to change the world? Let us know.
    Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!

  • Cinematic Lighting Artist  

    - Vancouver

    Job DescriptionAbout Ascendion :Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.
    Ascendion | Engineering to elevate life We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us: Build the coolest tech for world’s leading brands Solve complex problems – and learn new skills Experience the power of transforming digital engineering for Fortune 500 clients Master your craft with leading training programs and hands-on experience Experience a community of change makers! Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion. About the Role: Job Title: Cinematic Lighting Artist Job Description:
    Responsibilities:Craft compelling and performative lighting for cinematic cutscenes. Work with other departments to solve visual and technical problems. Leverage existing level light and concept art to achieve art direction targets. Craft lighting to convey the emotional story beats which propel the game’s narrative. Adapt to artistic or technical challenges and thrive in a dynamic production environment. Communicate suggestions or concerns professionally with supervisors and colleagues. Collaborate with the level lighting team to create a seamless player experience.
    Requirements: Demonstrate a strong eye for the craft of lighting in games/VFX or Animated Features. Experience taking a shot from lighting blocking to final polish. Knowledge of cinematography/photography concepts and terminology. Ability to respond to feedback in a professional and timely manner. Experience with Unreal Engine 5 or comparable 3D authoring software. A passion for storytelling through lighting. Location: Vancouver, BC (Hybrid) Salary Range: The salary for this position is between $95000 CAD - $100,000 CAD Annually. Factors which may affect pay within this range may include geography/market, skills, education, experience, and other qualifications of the successful candidate. Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off] Want to change the world? Let us know. Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!

  • Software Test Engineer  

    - Vancouver

    Job DescriptionAbout Ascendion :Ascendion is a full service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently engineer the next.Ascendion | Engineering elevate lifeWe have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:Build the coolest tech for world’s leading brandsSolve complex problems and learn new skillsExperience the power of transforming digital engineering for Fortune 500 clientsMaster your craft with leading training programs and handsome experience
    Experience a community of change makers!Join a culture of high performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone the their best at Ascendion.
    About the Role:Position: Software Test EngineerLocation: Hybrid (Vancouver, BC)

    Summary:Live Modes Development SupportThe Development Support team member works with development teams to provide early testing, documentation creation (eg. test cases and test briefs, QA Confluence pages), and handles basically anything that could potentially keep a Core QA team member out of the game. They provide feedback to the QA Leads on the health of their area/feature(s) and to the development team on the testing of their area/feature(s). They are the primary contact for our QA team, fielding design questions from Core QA and are the initial development teams first point of contact for asks on the status of testing, or to adjust the testing Core QA needs to complete.
    RequirementsMultiple development cycle experience with a focus on Online PVP & PVE game modesStrong understanding of:Match Flow & Gameplay Systems TestingEnsuring sessions progress as expected with no blockers to victory or failure conditions.Verifying objective flow, timers, and scoring systems function properly.Testing wave logic, round transitions, and escalation systems in different match types
    Combat & AI TestingVerifying enemy and ally AI behavior, pathfinding, and combat responseEnsuring enemy spawn logic aligns with intended difficulty curves and map layout.Validating host/client behavior, including replication of animations and stats.Testing ability usage, cooldown systems, and AI reactions to player actions.
    Multiplayer Functionality TestingTesting drop-in/drop-out co-op functionality.Verifying objective sync and scoring across multiple players.Validating network stability and desync issues in online co-op.Identifying desyncs, lag, or matchmaking inconsistencies.
    Map & Environmental TestingVerifying spawn zones, objective locations, and player access areas.Testing for collision issues, exploits, or pathing bugsEnsuring interactive objects behave as expected across gameplay variants.Verifying lighting, materials, and post-processing effects are consistent.
    Performance & Stability TestingIdentifying memory usage issues, framerate drops, and stability concerns under load.Testing game stability across multiple hardware targets (e.g., Xbox Series X|S, Xbox One, PC).Monitoring for audio/visual streaming issues, pop-ins, or sync problems.Experience writing test briefs, instructions, and playtest documentation.Ability to estimate testing scope and effort based on feature complexity.Familiarity with bug tracking and test planning tools (e.g., Jira, DevTrack, TestRail).Strong organization and documentation skills, with attention to reproducibility and clarity.Excellent communication skills, with comfort interfacing across QA, Dev, and Production teams.Willingness to learn proprietary tools and pipelines, and to adapt quickly to evolving content
    RecommendedUnreal Engine experienceJira, Confluence, Perforce and SharePoint experienceStrong adaptable teaching skills (teaching to lots of different types of learners)Familiarity with the "Gears of War" series and multiplayer game modes.



    Salary Range: $50,000 to 60,000 Annually Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.Benefits: The Company offers the following benefits for this position, subject applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [0910 days/hours of paid time off]Want change the world? Let us know.Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity the table. Let’s talk!

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